iQOO’s self-developed Q3 gaming chip is an Independent Display/Graphics (IDG) unit for the iQOO 15 flagship. Positioned as a dedicated Mobile Graphics Card (MGC), the Q3 offloads core rendering tasks from the main Snapdragon 8 Elite Gen 5 SoC.

Full-Scene Ray Tracing
The Q3 is built using TSMC’s ultra-low power process. It is the first mobile chip confirmed to support full-scene ray tracing, super-resolution, and super frame rate interpolation.
- Ray Tracing Power Draw: Reduced to ≈3 milliamps per frame.
- Significance: Eliminates the severe thermal and battery constraints historically associated with mobile ray tracing.
- Core Feature Suite: Powered by the QNSS super rendering engine.
Performance Data (vs. Previous Generation)
The Q3 chip delivers significant generational upgrades in core rendering capabilities:
| Metric | Improvement |
| Graphics Performance | +60% |
| Energy Efficiency | +40% |
| AI Computing Power | +400% |
| Cache Size | +50% |
Real-World Gaming Impact
The Q3 chip enables PC-level graphics quality on a mobile device without thermal throttling.
- Open-World Gaming: Achieves stable, true full-scene ray tracing in demanding titles like Genshin Impact.
- Competitive Gaming: Supports sustained 2K resolution at 144 FPS in high-frame rate titles (e.g., CrossFire: Gun King).
- Visual Fidelity: Enables PC-level super-resolution for games like Naraka: Bladepoint.
The Q3 chip shifts the standard for mobile gaming, making flagship performance feasible and efficient.
Will iQOO’s Q3 chip force Apple and Qualcomm to adopt a dedicated “dual-chip” graphics strategy?
Let us know!
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